[gd_scene load_steps=8 format=2]

[ext_resource path="res://springboard.png" type="Texture" id=1]
[ext_resource path="res://Springboard.gd" type="Script" id=2]

[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 16, 24 )

[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 16, 0, 16, 24 )

[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 32, 0, 16, 24 )

[sub_resource type="SpriteFrames" id=4]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
"loop": true,
"name": "active",
"speed": 5.0
}, {
"frames": [  ],
"loop": true,
"name": "inactive",
"speed": 5.0
} ]

[sub_resource type="RectangleShape2D" id=5]
extents = Vector2( 8, 16 )

[node name="Springboard" type="KinematicBody2D"]
script = ExtResource( 2 )

[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 192, -48 )
frames = SubResource( 4 )
animation = "active"
offset = Vector2( 8, -4 )
__meta__ = {
"_edit_group_": true
}

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 200, -48 )
shape = SubResource( 5 )
